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Designed to allow transcoder-free connectivity between GSM, US-TDMA and PDC networks, AMR is the 3GPP mandatory standard codec for narrowband speech and multimedia messaging services over GSM and evolved GSM (WCDMA, GPRS and EDGE) networks.

AMR operates at eight bit rates in the range of 4.75 to 12.2 kbps and was specifically designed to improve link robustness. AMR supports dynamic adaptation to network conditions, using lower bit rates during network congestion or degradation while preserving audio quality. By trading off the speech bit rate to channel coding, AMR maximizes the likelihood of receiving the signal at the far end. Adding this channel protection has proved more successful than allowing frame losses.

 


Platforms

For implementations of this codec on
other platforms, please contact sales@voiceage.com


 

AMR provides toll quality speech starting at 7.4 kbps, with near-toll quality at lower rates and greater robustness and better reproduction of non-speech sounds at higher rates. Because it consists of 8 rates, AMR can be considered to be the most widely deployed codec in the world today, operating in 2 billion wireless handsets as well as in base stations and other network equipment.

Technology

 

  Encoded bandwidth

~ 200-3400 Hz

 

  Standardized

ETSI 1999

 

  Coding type

ACELP® (Algebraic Code Excited Linear Prediction)

 

  Bit rate

4.75/5.15/5.9/6.7/7.4/7.95/10.2/12.2 kbps

 

  Delay (ms):
      Frame size
      Lookahead


20
5

 

  Quality

Toll

 

  Complexity:
      MIPS
      RAM (words)


15-20
4 K

Applications

  • Digital telephony – GSM and 2.5G/3G circuit switched telephony, VoIP, Wi-Fi, satellite telephony, Push to talk over Cellular, video telephony
  • Multimedia – Audio and videoconferencing (H.324 video), chat and virtual reality immersion environments, streaming, content downloads, Multimedia Messaging Services, digital radio broadcasting, audio books, real-time collaboration tools, PDA/handset-hosted applications, ringtones, content creation tools, multimedia transcoders, multimedia gateways, interactive gaming
  • Voicemail/Unified Messaging
  • Network analysis and simulation tools
  • Test and measurement equipment
  • Static answering machines
  • Media players
  • Media servers
  • Media gateways
  • Content creation tools
  • Consumer electronics
  • Toys